#include "Gun.hh"

// may be virtual...
// not pure virtual


// Getters / Setters
bool getSangle()
{
	return _sangle;
}

bool getPoignee()
{
	return _poignee;
}

bool getSanglePoignee()
{
	return _sanglePoignee;
}

bool getBiPod()
{
	return _biPod;
}

bool getScope()
{
	return _scope;
}

bool getNbBulletOverCanon()
{
	return _nbBulletOverCanon;
}

bool getNbBulletOverCanonBusy()
{
	return _nbBulletOverCanonBusy;
}
// #end Getters / Setters


float Gun::calcRecoil(void)
{
  // TODO insert deadly physics recoil formula here...
}


// we CANNOT instanciate a Gun
